I have a question about trigger behaviour. If a trigger fires, and the interval it’s attached to plays, is it possible to ‘reset’ the interval so that it can be triggered again? So far as I can tell it’s only possible to play a given interval once until the transport is reset. The interactive loop behaviour shown at the bottom of the loop tutorial page ( https://ossia.io/2016/03/02/process-overview-loop/ ) is close to what I have in mind. In my case, I’m imagining more of a one-shot behaviour, so that when the trigger is fired, the interval (and any subsequent connected intervals) plays to the end, and then waits for another trigger.
My use case here is that I’d like to be able to send messages from Max to Score in order to trigger a chain of events (like a mini-composition within Score), and I’d like to be able to trigger such chains more then once without resetting the transport.