Faust objects audio inputs/outputs

Hello !
It seems that Faust objects have by default exactly 1 audio input and 1 audio output (at least for patching, only 1 red connection for input, same for output). Is it possible to extend that to have more inputs/outputs ?


Hi Johann, welcome.
Audio ports in score are multichannel. If your DSP has multiple audio ins and outs, they will be all available through the one red in and the one red out.

Note that we are missing objects to split channels though… there’s a merger, maybe a splitter would be easy to write.

adding that to the todo