I’m slowly discovering Score which I would like to use to drive a live production based on TouchDesigner through OSC. For such productions the timeline is usually pretty linear aka. Cue 1 invariably leads into Cue 2 which in turn leads to Cue 3 etc. going back and forth during rehearsals but generally going forward is better Cueing happen asynchronously meaning that the timing between cues varies from one show to another depending on how long the performers take to do their thing so an operator is usually waiting to trigger the cue manually. Given this context I think it could be quite useful to implement a simple keyboard or OSC driven cue advance mechanism to Score. Similar to what can be found in software such as Dataton Watchout, Millumin etc. where the user can advance through all the cues by tapping the space bar or using arrow keys.
I’ve made a first attempt at this by using OSC triggers and configuring a TouchOSC interface with a GO button. I start playback in Score which halts when it encounters a trigger and waits there until the address value I specified for the trigger is != 0 (initiated by pressing the Go button in TouchOSC in this case). This works fine for only a few cues but it becomes quite tedious to program a show containing hundreds of cues with multiple edits, cutting/pasting/moving/reordering etc. This also does not allow me to easily go backwards. I first have to scroll back, click someplace before where I want to start, press space bar, wait for Score to stop on the next trigger and then press GO…
I’m wondering if I’m approaching Score with the wrong mindset and if there is another simpler way to achieve what I want?
Keep up the nice work, congrats for the forum and thanks!